Virtual Production 1

FILMING CONCEPT

Introduction to the VP stage. An initial understanding how the VFXLED, and VP Stage teams test environments on the stage and check the performance, frustrum, parallax, scale, and colour calibration.

PIPELINE

VAD Team (Visual Art Director) – Tech Team – VP Stage

SOFTWARE

Unreal Engine / Mo-Sys

PRE-PRODUCTION

The environment was provided as a example

PRODUCTION

The unreal Engine enviroment was loaded up and demontrated on the stage.

POST-PRODUCTION

No post-production required.

MY ROLE

My role was as an observer and hands-on setup under instruction.

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