Virtual Production 4

FILMING CONCEPT

PIPELINE

VAD Team – Tech Team – VP Stage

SOFTWARE

Unreal Engine / Blender / Mo-Sys / Chaos / V-Ray / Camera Tracking

PRE-PRODUCTION

Provided examples built with both Unreal Engine and Blender.

PRODUCTION

The first Unreal Engine environment was mounted on the stage using M0-Sys. The second was a demonstration of an enviroment modelled in Blender, exported to Unreal Engine then mounted using Chaos and V-Ray,

POST-PRODUCTION

None required

REFLECTION

A good instruction week and discussion on the different software. Good camera experience and testing of the enviroment with the tracking.

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