FILMING CONCEPT
PIPELINE
VAD Team – Tech Team – VP Stage
SOFTWARE
Unreal Engine / Blender / Mo-Sys / Chaos / V-Ray / Camera Tracking
PRE-PRODUCTION
Provided examples built with both Unreal Engine and Blender.
PRODUCTION
The first Unreal Engine environment was mounted on the stage using M0-Sys. The second was a demonstration of an enviroment modelled in Blender, exported to Unreal Engine then mounted using Chaos and V-Ray,
POST-PRODUCTION
None required
REFLECTION
A good instruction week and discussion on the different software. Good camera experience and testing of the enviroment with the tracking.








